Intel Purchases Havok

Aron Schatz
September 17, 2007

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Intel has made a major acquisition in the gaming tool market. They bought Havok, the company that does physics engines for many, many games.


Havok most recently announced Havok 5 at the Austin Game Developers Conference, adding "major new features" in this latest edition of its modular suite of run-time technology and artists' tools. As the firm noted, Havok 5 features enhancements to its core products, Havok Physics and Havok Animation, and introduces new features for Havok Behavior, a system for developing event-driven character behaviors in a game. Some of the games using Havok technology, particularly its Havok Physics solution, include BioShock, Stranglehold, Halo 2, Half Life 2, Oblivion, Crackdown, and MotorStorm - the company is also rapidly developing and marketing further tool products.


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