The Amazing Spider-Man(TM) Returns to New York City

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December 7, 2011
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The Amazing Spider-Man(TM) Returns to New York City

Swing Through and Explore Manhattan in the Next Web Slingin' Spider-Man(TM) Video Game from Activision® and Marvel

SANTA MONICA, Calif., Dec. 7, 2011 /PRNewswire/ -- An all-new Spider-Man is poised to bring the action back to New York City as Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), and Marvel Entertainment, LLC announce The Amazing Spider-Man(TM) video game, planned to launch summer 2012 tied to Sony Picture Entertainment's upcoming feature film of the same name.  Created as an epilogue story occurring entirely after the events of the movie, the game features the return of free-roaming web-slinging all over the city and evolutionary improvements to navigation and combat, as the newly anointed Spider-Man is plunged into an all-new storyline charged with protecting Manhattan from a variety of criminals.

The Amazing Spider-Man is in development at veteran game studio Beenox, and features an original narrative crafted by Hollywood writer Seamus Kevin Fahey (episodes of Spartacus: Gods of the Arena and the re-imagined Battlestar Galactica) that continues young Peter Parker's adventures following the events of the new film.  Using the game's new Web Rush mechanic allows players to pull off a vast array of moves never before possible.  With a story that takes players through many areas all over (and under) Manhattan, fans will feel what it's truly like to be a Super Hero, as they experience the cinematic adrenaline rush of web-swinging through the city and fighting crime using Spider-Man's spectacular acrobatic moves and attacks.

Fans can check out the WORLD PREMIERE EXCLUSIVE TRAILER for The Amazing Spider-Man video game during Spike TV's Video Game Awards, airing live on Saturday, December 10 at 8:00 PM ET / 5:00 PM PT.

For more information on The Amazing Spider-Man, please check out http://www.TheAmazingSpiderManGame.com.

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years.  Marvel utilizes its character franchises in entertainment, licensing and publishing.  For more information, visit http://www.marvel.com. 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, http://www.activision.com. 

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

MARVEL, Spider-Man, and all related characters: TM & © 2011 Marvel Entertainment, LLC and its subsidiaries. Licensed by Marvel Characters B.V. http://www.marvel.com. Game © 2011 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. All rights reserved.

All other trademarks and trade names are the properties of their respective owners.

SOURCE  Activision Publishing, Inc.

Activision Publishing, Inc.

CONTACT: CONTACT:  Vanessa Vanasin, Senior Publicist of Activision Publishing, Inc., +1-424-744-5756, vanessa.vanasin@activision.com

Web Site: http://www.activision.com

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