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You are at ASE Labs » Articles » Previews Index » Hitman 2: Silent Assassin

Hitman 2: Silent Assassin

Author
smartass083
Posted
December 23, 2002
Views
11885
This review takes a look at Hitman 2: Silent Assassin. It's storyline and unique playing style combine to provide a great game that brings a well needed change in the gaming industry.
Tags Games

Page 1: Introduction, Overview, Graphics/Game Detail...

<!--Start here--><b>Introduction</b>
This review takes a look at Hitman 2: Silent Assassin. It's storyline and unique playing style combine to provide a great game that brings a well needed change in the gaming industry.
<b>Overview:</b>
Hitman 2 puts you in the shoes of Agent 47, who performs murders for hire worldwide. The game starts off at a Monastery in Sicily,Italy where Agent 47 has decided to give up his life of an assassin and look for forgiveness. That lasts for a whole 5 minutes, and then you get back into the good ol' life of the Silent Assassin. Agent 47 travels the world getting paid for assassinating people through 20 different missions with the choice of Normal,Expert, or Professional modes. The game includes around 30 different types of guns including 6 different pistols,6 sniper rifles, an assortment of sub-machine guns, rifles, and the ever so important fiber wire and anasthetic. When looking at the title (Hitman 2:Silent Assassin), it might seem like this game is based completely around stealth missions. Luckily the game developers give you the option of being a total Silent Assassin, or be a mass murderer, pretty much as long as you kill the target of the mission you are good to go. I'll discuss the gameplay in detail later though, lets get right into the graphics.
<center>At the Monastery</center>

<b>Graphics/Game Detail</b>
The graphics in this game are really remarkable. There is a lot of attention to detail in all areas of the game whether it be the weapons, character detail, or the landscapes of the levels. The textures in all areas of the game are crisp, and almost never look distorted, even when looked at close up. The cinematics of the game are also very good in both graphics and sound. The number of cinematic scenes in the game is pretty small compared to other games, with an average of about one introduction cinematic at the beginning of each level, and very short dialogues if you happen to talk to someone in the game. I think there is just the right amount of cinematics for this type of game though, afterall you bought the game to play, not to watch 3 hours of a movie.
The sound in the game is good as well. The background music is of the "spy-movie" type music, which is appropriate for the game. The sound effects are very real, the developers paid alot of attention to detail. Just to name a few, you hear the crunching of snow under your feet with each step you take, the flapping of birds wings as they fly away when you walk by, and last but not least the many DIFFERENT gun sounds. Each gun has its own unique sound complete with recoiling, and reloading the gun, which adds to the realism effect. The characters you encounter in the different countries of the world you travel to, each speak in their own native language which also adds to the game making you feel like your really there.
<center>Nice view of the mansion</center>

Overall the graphics, sound, and detail of this game all come together to form one all-around excellent game.<!--end here-->
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